AI Insights · Timothy · June 2022
Top 5 Fidget Toys Games in the Middle East: Q2 2022 Performance
Discover the performance trends of the top 5 fidget toys games in the Middle East during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 fidget toys games in the Middle East demonstrated varied performance across downloads, revenue, and active users. Here's a closer look at how each app fared:
Slime it: Slime Game Simulator from Slime4Fun saw a notable increase in both its weekly downloads and revenue towards the end of Q2. Weekly downloads peaked at 4.4K in the week of June 20, while revenue surged to approximately $1.1K in the final week of June. Active users also rose significantly, reaching 7.1K in the same week.
Antistress - Relaxing games by Moreno Maio maintained a consistent performance throughout the quarter. Weekly downloads remained steady, averaging around 21K to 24K, with a peak of 30.8K in mid-April. Revenue fluctuated slightly but stayed within the $13 to $57 range. Active users hovered around 200K, with minor variations.
Fidget Spinner from Ketchapp had lower engagement compared to other apps in the list. The app's weekly downloads were modest, peaking at 418 in early May. Revenue was similarly low, with a highest weekly revenue of $77 in late March. Active users saw a slight decline, ending the quarter with approximately 314 users.
Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. experienced a steady user base with weekly active users around 3.4K to 4.1K. Downloads were consistent, ranging from 108 to 227 per week. Revenue remained minimal, not exceeding $76 throughout the quarter.
Fidget Toys 3D by Tran Dinh Hung showed a strong performance in weekly downloads, peaking at 21.3K in the final week of June. Revenue saw occasional spikes, with the highest being $59 in mid-April. The active user base was robust, reaching a peak of 112.8K in the last week of June.
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